Button Gives Single Item
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/******************************************************************
* This example will give an object to an avatar who presses a BUTTON in the menu
* You will need a line in the AVP_Positions notecard to create the BUTTON:
* e.g. BUTTON Coffee|0
******************************************************************/
string button = "Coffee";
string itemname = "Coffee Cup";
default{
link_message(integer sender, integer num, string msg, key id){
if(msg==button){
llGiveInventory(id,itemname);
}
}
}